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Posts tagged “technology”

Big data and human intervention

In Netflix’s Secret Special Algorithm Is a Human Tim Wu writes about the importance of human intervention in data-driven decision making:

Of course, there is a big difference between using data in combination with intuition and relying entirely on an algorithm—the decision-making equivalent of Siri finding gas stations near you. I don’t think anyone—Netflix, Mitt Romney—makes big decisions that way. As Chris Kelly, the C.E.O. of Fandor, an indie-film Internet channel told me, “It just isn’t true that you can rely on data completely.” Even Google, the champion of algorithms, employs substantial human adjustments to make its search engines perform just right. (It cares so much about this that Google claims First Amendment protection for its tweaks.) I do not doubt that companies rely more on data every day, but the best human curators still maintain their supremacy.

It’s a good reminder that following data blindly is a pretty bad idea. Joshua Porter’s Metrics Driven Design is stil the best presentation I’ve seen on this topic and how it relates to design.

Algorithms aren't gods

In The Cathedral of Computation Ian Bogost makes the argument that algorithms have replaced religion for many people:

Here’s an exercise: The next time you hear someone talking about algorithms, replace the term with “God” and ask yourself if the meaning changes. Our supposedly algorithmic culture is not a material phenomenon so much as a devotional one, a supplication made to the computers people have allowed to replace gods in their minds, even as they simultaneously claim that science has made us impervious to religion.

It’s a long article but very much worth reading, especially for the conclusion:

Algorithms aren’t gods. We need not believe that they rule the world in order to admit that they influence it, sometimes profoundly. Let’s bring algorithms down to earth again. Let’s keep the computer around without fetishizing it, without bowing down to it or shrugging away its inevitable power over us, without melting everything down into it as a new name for fate. I don’t want an algorithmic culture, especially if that phrase just euphemizes a corporate, computational theocracy.

But a culture with computers in it? That might be all right.

New Sonos logo pulses when you scroll

New Sonos logo

This is pretty fantastic. The new Sonos logo pulses like sound waves when you scroll up and down. Brand New comments:

There is no doubt this is a party.

Indeed.

Designed by Bruce Mau Design.

My favorite indie web services

I recently realized that the web services I love and use the most are all run by indie developers or small companies. While I ponder what that means, I thought I’d do my little part to tell you about them in case you’re in the market for one of these things.

These are all services I’ve used for a while and have no intention of leaving. Unless they shut down. PLEASE SUPPORT THEM SO THEY DON’T SHUT DOWN.

  • I use Feedbin as my back-end for RSS reading. It’s solid. It always updates fast, it never goes down, and it works with a pretty much any RSS reader you can think of. I tried Feedly, but it’s not for me. Too many gimmicks I don’t need.
  • Speaking of which, I use Reeder as my front end for RSS reading. Beautiful UI, great integration with services.
  • Anyone who’s paying attention knows that Feedburner is on its way out. So a while ago I moved my site’s RSS feed hosting to Feedblitz. It’s not worth linking to them — it was a terrible mistake. Shady “growth hacking” marketing techniques, impossible to work with on support issues, etc. Don’t do it. I have since switched to FeedPress and I’m really happy with it. I do think there’s still a gap in the market for a really good Feedburner replacement, but Feedpress does an admirable job for now.
  • Pinboard is still the backbone of everything I do online. It’s basically my external memory. I don’t know how I would internet without it.
  • Instapaper is not a one-person band any more, but it’s still my “read later” service of choice. I dabbled in Pocket for a while, but I keep coming back to Instapaper for the no-nonsense UI and focus on typography.
  • When it comes to writing, my favorite tools remain MarsEdit (blog writing and editing), nvALT (text editor), and Marked 2 (Markdown viewer).

I really hope these developers continue to make enough money to focus on these fantastic projects. I also hope they know how many people they’re helping every day with the things they dream up. Thank you, to all of you.

2001, Alien, and how we used to see the future

Jason Z. Resnikoff’s Seeing the Sixties and Seventies Through 2001 and Alien is a wonderful essay about his father’s experiences as a computer scientist growing up in the era of 2001: A Space Odyssey and Alien. Here’s a taste:

My father was so buried in computers that when he saw 2001 he very much liked HAL, the spaceship Discovery’s villainous central computer. To this day, he enjoys quoting the part of the movie where HAL tries to explain away his own mistake—the supposed fault in the AE35 unit—by saying, “This kind of thing has cropped up before, and it has always been due, to human error,” an excuse that more or less sums up my father’s considerably erudite understanding of computers. According to my father’s interpretation of the film, HAL wanted to become something more than he was. Becoming, always and ever becoming, is in my father’s eyes a worthy, nay, a noble way to go through life, always trying finally to be yourself, that most elusive of goals. The mission to Jupiter was a mission to take the next step in evolution, and HAL wanted to be the one to evolve. My father made this sound like a very reasonable desire, one that makes HAL the hero of the movie.

It’s a story about two iconic movies, but also about how we used to see the future. Turns out we won’t be space babies after all.

Smart cities and dumb technologies

Adam Greenfield reminds us that the “smartness” of technologies comes from the people who use it, not the technology itself. From The smartest cities rely on citizen cunning and unglamorous technology:

It’s simply that in both these cases, the sustaining interactivity was for the most part founded on the use of mature technologies, long deglamorised and long settled into what the technology-consulting practice Gartner refers to as the “trough of disillusionment”.

The true enablers of participation turn out to be nothing more exciting than cheap commodity devices, reliable access to sufficiently high-bandwidth connectivity, and generic cloud services. These implications should be carefully mulled over by developers, those responsible for crafting municipal and national policy, and funding bodies in the philanthropic sector.

I like the term “deglamorised” very much. It’s a reminder that our goal as designers isn’t to make cool stuff—it’s to help people do great things with the stuff me make.

Technology and time fixing vs. time working

I really enjoyed Eddie Smith’s The ascent of failure, a post on the many ways our technology can fail us. He starts off with a parenting story that’s infinitely relatable, and goes on to make some good points about how fiddly we’ve become with our technology:

With Yosemite and iOS 8, we have even more interdependence through features like Handoff. Now, a MacBook, iPhone, and iPad are no longer three things but a system of things—an ecosystem with an even higher chance of failure by virtue of sitting atop an ever-rising house of cards.

I think it’s worth pondering the time we spend fixing our tools and toys versus the time we spend solving problems and actually getting to play.

I’m not convinced that having complex tools is a necessary condition for achieving remarkable results.

Maybe this non-complexity is another reason why vinyl is seeing such a revival. Or why paper notebooks are making a strong comeback, spurred on by brands like Field Notes, Moleskine, and the one I personally use (and love): Baron Fig.

Expanding our technology worldviews

A couple of weeks ago Andrew Watts published A Teenager’s View on Social Media, and the post got a lot of attention. Most of the tech world linked to it. Today, danah boyd (whose work researching teen use of social media I highly admire) published a response called An Old Fogey’s Analysis of a Teenager’s View on Social Media. She makes some excellent points about how the story was reported, particularly the narrative that was built around one person’s experiences:

I don’t for a second fault Andrew for not having a perspective beyond his peer group. But I do fault both the tech elite and journalists for not thinking critically through what he posted and presuming that a single person’s experience can speak on behalf of an entire generation. There’s a reason why researchers and organizations like Pew Research are doing the work that they do — they do so to make sure that we don’t forget about the populations that aren’t already in our networks. The fact that professionals prefer anecdotes from people like us over concerted efforts to understand a demographic as a whole is shameful. More importantly, it’s downright dangerous. It shapes what the tech industry builds and invests in, what gets promoted by journalists, and what gets legitimized by institutions of power. This is precisely why and how the tech industry is complicit in the increasing structural inequality that is plaguing our society.

Our church is doing a series on social justice at the moment, leading up to MLK day. Yesterday the amazing Michelle Jones read a section of Maya Angelou’s eulogy to Coretta Scott King, and those words seem to fit well with danah’s piece and the conversations we’ve been having in the US recently:

Many times on those late evenings she would say to me, “Sister, it shouldn’t be an ‘either-or’, should it? Peace and justice should belong to all people, everywhere, all the time. Isn’t that right?” And I said then and I say now, “Coretta Scott King, you’re absolutely right. I do believe that peace and justice should belong to every person, everywhere, all the time.”

And those of us who gather here, principalities, presidents, senators, those of us who run great companies, who know something about being parents, who know something about being preachers and teachers — those of us, we owe something from this minute on; so that this gathering is not just another footnote on the pages of history. We owe something.

I pledge to you, my sister, I will never cease.

I mean to say I want to see a better world.

I mean to say I want to see some peace somewhere.

I mean to say I want to see some honesty, some fair play.

I want to see kindness and justice. This is what I want to see and I want to see it through my eyes and through your eyes, Coretta Scott King.

If we’re going to see justice, honesty, and fair play, we’re going to have to step out of what we know and what we’re comfortable with, and speak up (and do up) to do our parts to bring others along with us. And that means, at the very least, to change our perceptions of the tech world and the people who use the things we make. I’ve written before about the digital usability divide (what danah calls “increasing structural inequality”), and I only see it getting worse unless we — who make the web — get a better understanding of all demographics.

The downsides of tracking everything about ourselves

As is often the case with these things, I just noticed two articles that make very similar points about the quantified self movement. In Quantify Thyself LM Sacasas makes the point that we don’t know what we don’t measure:

Not only do we tend to pay more attention to what we can measure, we begin to care more about what can measure. Perhaps that is because measurement affords us a degree of ostensible control over whatever it is that we are able to measure. It makes self-improvement tangible and manageable, but it does so, in part, by a reduction of the self to those dimensions that register on whatever tool or device we happen to be using to take our measure.

In a similar vein, Anne Helen Petersen has a great piece on Buzzfeed called Big Mother Is Watching You: The Track-Everything Revolution Is Here Whether You Want It Or Not. Here’s the kicker:

But there’s something to be said for the allure and beauty of the mysteries not only of our confusing, previously unknowable bodies, but the intricacies of life. For the daily banalities of tuning the thermostat, or of knowing you had a good night’s sleep because you feel good, not because an app indicated as much. For the pleasure of running without knowing how fast or how long or how many calories but simply because your body could and did move, and that even without a digital trace, a GPS footprint, or way to leverage evidence thereof against friends and co-workers — it nonetheless felt something like being alive.

What makes online collaboration successful

Smarther Than You Think

I just finished Clive Thompson’s Smarter Than You Think: How Technology Is Changing Our Minds for the Better and really enjoyed it. So much of what we read about technology these days is doom and gloom that I wanted to spend time on something a little more positive. And turns out, there’s much to be positive about.

There are many stand-out moments in the book. One is the exploration of ambient awareness — how social media often makes our in-person connections stronger because we know so much about each other’s minutia that we can skip the small talk and jump straight to the important stuff when we see each other. But the part I want to elaborate on a little bit here is what historical events tell us about the important criteria to meet for collective thinking to be successful.

Clive points out four important aspects of successful online collaboration:

  1. Collective thinking requires a focused problem to solve. One disastrous story Clive tells is when the LA Times create a wiki page on the Iraq War and encouraged people to edit it. No focused outcome = a rapid decline into the bottom half of the internet. But give people a common problem to solve — like “Which tent hospitals in Cairo need help, and what do they need?”, and people start to shine together.
  2. Collective problem solving requires a mix of contributors. Specifically, it needs to have really big central contributors, and then a lot of people making small contributions to push the solution forward. As Clive puts it, “these hard-core and lightweight contributors form a symbiotic whole,” coming up with the best solution in the fastest possible way.
  3. Collective thinking requires a culture of “good faith collaboration”. Contributors need to struggle constantly to remain polite to each other. And it is a struggle, but a necessary one. As Anil Dash once said, if your website’s full of assholes, it’s your fault.
  4. To be really smart an online group can’t have too much contact with each other. This sounds counterintuitive, but the evidence supporting the point is pretty overwhelming. Clive goes over a few examples that shows that “traditional brainstorming simply doesn’t work as well as thinking alone, then pooling results.” This also explains why Design Studio is such an effective way to solve design problems. So one of the secrets of online collaboration is that it “inherently fits the model of people working together intimately but remotely,” as Clive puts it.

There’s much more to say about the book, but I think I’ll stop here and just encourage you again to read it. You’ll agree with a lot of it, disagree with some of it, and think about all of it for days after finishing it. That’s all we could ever ask of a book.