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Posts tagged “culture”

The importance of Reddit

Ethan Zuckerman in Reddit: A Pre-Facebook Community in a Post-Facebook World:

Because Reddit connects strangers, it has certain advantages over Facebook, which connects friends. Ideas may spread more widely from Reddit than from Facebook despite a smaller pool of users. An idea shared between Facebook friends may peter out quickly as social networks reach saturation: an idea spread through friends who went to the same college may lose momentum when all alumni have heard about it.

Reddit users are connected to many different communities, and an idea spread on Reddit’s front page may go on to spread in thousands of different groups of friends on Facebook. This power to disseminate ideas to many different social subnets may explain why Reddit memes often go viral and why Reddit has emerged as a key node in online activism.

In social network theory terms, Reddit has figured out how to tap into “the strength of weak ties”1, whereas information on Facebook tends to keep getting recycled among people who already share strong ties offline.

Luke Kingma also touches on this strength in his interesting post The Next Great Social Network Will Not Put Relationships First:

The vast majority of us are not fortunate enough to have an incredibly diverse and interesting network of friends, family, and colleagues. Reddit works because the measure of a user is the content he shares, not the company he keeps. Moreover, visibility on Reddit is directly proportional to one’s utility in a given conversation. As a result, we are exposed to more interesting people, ideas, and perspectives.

This access to experts on any topic imaginable is what makes Reddit so powerful. The principle of content > relationships is probably also why Medium doesn’t have a follower model for its authors, but instead organizes content in topic collections. But Medium is a different topic altogether — I’ll post some thoughts on that platform soon.


  1. See my article How to increase the value you get out of social media for an extensive discussion of social network theory and weak ties. 

We can't blame the internet for our problems

By now most people have read Paul Miller’s I’m still here: back online after a year without the internet. The article is certainly deserving of all the attention it received back in May. I’m not sure what I expected — perhaps a gloating, holier-than-thou account of the virtues of going on an internet sabbatical to “find yourself”. But that’s not what this is. It’s a raw, often sad, always authentic account of a year that didn’t go at all as expected.

There is much to discuss and analyze in Paul’s experience, but I’d like to focus on this particular paragraph:

What I do know is that I can’t blame the internet, or any circumstance, for my problems. I have many of the same priorities I had before I left the internet: family, friends, work, learning. And I have no guarantee I’ll stick with them when I get back on the internet — I probably won’t, to be honest. But at least I’ll know that it’s not the internet’s fault. I’ll know who’s responsible, and who can fix it.

Paul touches on a really important point here. Over the past few years we’ve increasingly started to blame the internet or technology whenever we feel like we’re failing at being human beings. It all started with Nicholas Carr’s famous 2008 article Is Google Making Us Stupid?, a theme that is carried through in Kevin Kelly’s excellent book What Technology Wants.

These (and other) authors make great arguments, and I don’t doubt the validity of their assertions. But I do think the pendulum has swung too far away from the importance of personal responsibility. It has just become too easy to play the victim and blame technology for our own inability to resist it. Some people feel so powerless against the relentless pull of technology that they pay hundreds of dollars to go to what is essentially rehab for technology addicts. NPR tells the story in the article At Tech-Free Camps, People Pay Hundreds To Unplug:

Digital Detox co-founder Levi Felix attributes the high demand for tech-free retreats to a growing awareness of the pervasiveness of technology in our everyday lives. “People are feeling like something’s not right here,” he says.

With no iPhones or computers to distract them, campers at Camp Grounded participated in “playshops,” featuring yoga, laughing contests and writing sessions.

What the hell? “Laughing contests”? Isn’t that just called “going out to dinner with friends”? Sure, many of us find it hard to unplug, and we end up spending a lot of our time alone together1, but we can’t throw our hands in the air and blame inanimate objects for our woes. We have to take responsibility for our actions and realize that we have nothing to fear: our devices won’t become self-aware and attack us if we turn them off every once in a while.

I think Theodore Rooseveldt said it best:

If you could kick the person in the pants responsible for most of your trouble, you wouldn’t sit for a month.

Never alone

Image source: Jean Jullien


  1. This is a great book. Well worth your time. 

The significance of zombie literature

Mark McGurl wrote a fascinating essay on the recent Zombie Renaissance in literature:

We are living in a time when what counts as “life” is in significant scientific dispute, and in the heyday of zombie computers and zombie banks, zombie this and zombie that. Why wouldn’t we also be living in a time of zombie literary forms? Whatever their specific emphases and intricacies, all these zombies represent a plague of suspended agency, a sense that the human world is no longer (if it ever was) commanded by individuals making rational decisions. Instead we are witnessing a slow, compulsive, collective movement toward Malthusian self-destruction. Of course all monsters are projections of human fears, but only zombies make this fundamentally social and self-accusatory charge: we the people are the problem we cannot solve. We outnumber ourselves.

It really is a very thought-provoking piece. I just finished reading Justin Cronin’s The Passage and I kid you not — it is the best book I’ve read in a long time. Cronin is a literary author who takes on the zombie/post-apocalyptic genre in such a compelling and beautifully-written way. And as I read those words in McGurl’s article — “we the people are the problem we cannot solve” — I realised that’s exactly what makes The Passage so hard to put down. It is a story about surviving ourselves. If you’re looking for something to read this summer/winter, I highly recommend it.

Smart cities and wealth creation

Rick Robinson wrote a really interesting article on the huge differences in life expectancy between the wealthiest and poorest areas of a city, and how the move to Smart Cities is trying to combat that. From Death, life, and place in great digital cities:

At the heart of the Smarter Cities movement is the belief that the use of engineering and IT technologies, including social media and information marketplaces, can create more efficient and resilient city systems. Might that idea offer a way to address the challenges of supporting wealth creation in cities at a sustainable rate of resource usage; and of providing city services to enable wellbeing, social mobility and economic growth at a reduced level of cost?

Rick goes on to explain some counter-intuitive dangers of this approach, and concludes:

We are opening Pandora’s box. These tremendously powerful technologies could indeed create more efficient, resilient city systems. But unless they are applied with real care, they could exacerbate our challenges. If they act simply to speed up transactions and the consumption of resources in city systems, then they will add to the damage that has already been done to urban environments, and that is one of the causes of the social inequality and differences in life expectancy that cities are seeking to address.

It’s a long, dense article, but it provides a much-needed realistic view of the power of technology to transform cities and the people who live there. The article also taught me this really good principle of urbanism:

Consider urban life before urban space; consider urban space before buildings.

That immediately jumped out at me as a good principle in software development as well: Consider user needs before applications; consider applications before individual pages.

On the topic of Smart Cities, also see Smart cities and smart citizens, a very interesting write-up about this year’s FutureEverything summit. It makes a similar point about the importance of life over buildings:

Perhaps part of the problem in current dialogues around smart cities is the failure to understand what a city actually is. The smart city vision has tended to focus on buildings and infrastructure or traffic management and how technology can increase efficiency. Catherine Mulligan of Imperial College London says the reverential tones with which some smart-city speculators talk about technology is worrying: “They say these systems and computers can now make better decisions than human beings. But if you take the human beings out, it’s just a bunch of buildings talking to each other… and that’s not a city. The city is what it is because of the people.”

More on algorithmic decision-making

Yesterday I posted The problem with letting algorithms make most of our decisions, discussing how removing all knowledge obstacles can make us less adept at dealing with challenges. As is often the case, within a few hours of posting that I came across two more articles that addresses the same issues. First, from Kyle Baxter’s very interesting essay On the Philosophy of Google Glass:

Page’s idea — that we would be fundamentally better off if we had immediate access to all of humanity’s information — ignores [how we develop knowledge]. It provides facts, but elides conclusions and connections. What’s worse, it starves us of opportunities to use our skill for critical thinking, and since it is a skill and is therefore something that must be developed and practiced, it starves us of the chance to develop it.

I find that troubling. Glass is not a technology that is designed to amplify our own innate abilities as humans or to make us better as humans, but rather one that acts as a crutch to lean on in place of exercising the very thing that makes us human. I don’t find that exciting. I find that disturbing.

And then, from Smart cities and smart citizens, an editorial in Sustain Magazine (which I’ll reference more over the coming days):

Furthermore, [Dan Hill, CEO of Fabrica] argues that current smart-systems thinking could lead us down a dangerous path towards passive citizens. As citizens — and city leaders — devolve their decision-making and responsibility to technology, their awareness of their environment diminishes in line with their ability to do something about it.

“If you automate too much stuff, people stop thinking about the issues. Yes, it might be more efficient to make the lights go off automatically, but it stops us thinking about it, we’re not engaged — and when we’re disengaged that’s not a good idea. We want people to think about something like carbon. Besides, we can turn the lights off on the way out — it’s entirely possible, we’re quite a smart species potentially!”

I find it fascinating how the Internet sometimes feel like one organism, always thinking and debating the same issues from many different angles. From Google Glass to Architecture to self-driving cars, it seems that currently we’re collectively worried about the impact of smart technologies on our lives.

The problem with letting algorithms make most of our decisions

Knight Rider Kitt

Image source: Knight Rider’s KITT - My finished replica!

Nicholas Carr asks some serious questions about things like self-driving cars and our increased reliance on algorithms for decision-making in Moral code:

As we begin to have computer-controlled cars, robots, and other machines operating autonomously out in the chaotic human world, situations will inevitably arise in which the software has to choose between a set of bad, even horrible, alternatives. How do you program a computer to choose the lesser of two evils? What are the criteria, and how do you weigh them?

Clive Thompson picks up the thread in a very interesting Wired article called Relying on Algorithms and Bots Can Be Really, Really Dangerous:

The truth is, our tools increasingly guide and shape our behavior or even make decisions on our behalf. A small but growing chorus of writers and scholars think we’re going too far. By taking human decision-making out of the equation, we’re slowly stripping away deliberation—moments where we reflect on the morality of our actions.

But even stepping away from the morality issues, there are some other undesirable side-effects to algorithmic decision-making:

Or as Evan Selinger, a philosopher at Rochester Institute of Technology, puts it, tools that make hard things easy can make us less likely to tolerate things that are hard. Outsourcing our self-control to “digital willpower” has consequences: Use Siri constantly to get instant information and you can erode your ability to be patient in the face of incomplete answers, a crucial civic virtue.

The argument is that smart technology has the potential to strip us of our grit. And that’s a big problem, particularly if you subscribe to what author Paul Tough calls “the character hypothesis”: the notion that noncognitive skills, like persistence, self-control, curiosity, conscientiousness, grit and self-confidence, are more crucial than sheer brainpower to achieving success.

The hypothesis is that character is created by encountering and overcoming difficult situations. Therefore one of the big dangers of algorithms making our decisions for us is that if it removes challenges from our lives, it reduces our ability to develop grit and build character. It’s like an Axiom for our brains.

Update: I came across a couple more articles about these issues. See More on algorithmic decision-making.

Designers and developers: collaboration and empathy required

Lucas Rocha talks about the importance of designers and developers working closely together in Mind the Gap:

Iterative design processes that engage designers and engineers very early tend to result in higher UI quality because it provides the necessary flexibility and agility to steer ideas as they are implemented. Sounds obvious but this is much easier said than done. Just see how rare is to find products with outstanding user interfaces.

This is very true, and the power of small, collaborative teams have been proven time and again. But it’s important to take this further. It’s not just about collaboration, it’s also about empathy. If designers and developers collaborate but they don’t understand each other, you’ll still get nowhere.

The main issue is that designers and developers approach their respective crafts from very different perspectives. Design is about composition — how to put things together so that the whole makes sense. Development is about deconstruction — how to break down the whole into pieces that can be implemented effectively. That creates a disconnect that is difficult to overcome if their isn’t empathy between the two groups.

Thomas Petersen describes the ideal situation really well in Developers are from Mars, Designers from Venus:

They are the developers who can design enough to appreciate what good design can do for their product even if it sometimes means having to deviate from the framework and put a little extra effort into customizing certain functionality. […]

And they are the designers who learn how to think like a programmer when they design and develop an aesthetic that is better suited for deconstruction rather than composition.

So, it’s not just about meeting more often. It’s also about meeting in the middle to accomplish a common goal together.

PS. All of this reminds me of this matrix on how designers, developers, and project managers see themselves and each other in most organizations:

How designers and developers see each other

Image source: Les développeurs, graphistes et chefs de projets

For teens, Facebook is boring. Or a prison. Or something.

Cliff Watson in Teens aren’t abandoning “social.” They’re just using the word correctly:

What is Facebook to most people over the age of 25? It’s a never-ending class reunion mixed with an eternal late-night dorm room gossip session mixed with a nightly check-in on what coworkers are doing after leaving the office. In other words, it’s a place where you go to keep tabs on your friends and acquaintances.

You know what kids call that? School. For kids who still go to school, Facebook is boring. If one of their friends does something amazing or amazingly dumb, they’ll find out within five minutes. If they’re not friends with that person, it will take 15 minutes.

That’s interesting, but very different from the sentiment in two other recent articles on how teens use Facebook. First, from the fascinating and scary What Really Happens On A Teen Girl’s iPhone, in which a teenage girl describes Facebook more like a prison than anything else:

“I’ll wake up in the morning and go on Facebook just … because,” Casey says. “It’s not like I want to or I don’t. I just go on it. I’m, like, forced to. I don’t know why. I need to. Facebook takes up my whole life.” […]

“If you don’t get 100 ‘likes,’ you make other people share it so you get 100,” she explains. “Or else you just get upset. Everyone wants to get the most ‘likes.’ It’s like a popularity contest.”

And then from Slate’s Teenagers Hate Facebook, but They’re Not Logging Off, an article on a recent Pew study on social media usage among teens1:

“I think Facebook can be fun, but also it’s drama central,” one 14-year-old girl said. “On Facebook, people imply things and say things, even just by a ‘like,’ that they wouldn’t say in real life.” Said another, “It’s so competitive to get the most likes [on a Facebook picture]. It’s like your social position.” Ninety-four percent of American teenagers maintain a Facebook profile, but that doesn’t mean they have to like it. “Honestly,” one 15-year-old girl told Pew, “I’m on it constantly but I hate it so much.”

Whether Facebook is boring, a prison, or some bizarre combination of both, it seems that reports of its decline among teens have been a little premature. I don’t think “a trap you can’t escape” is a good way to ensure continued user growth and satisfaction, but that seems to be the position Facebook finds itself in at the moment.

I half-joked this morning (on Facebook, of course) that I’d like to start RealLifeBook, a site where you don’t leave out the ugly pictures and difficult parts of your life. I wonder if that’s part of the problem that makes Facebook feel like a place you hate but can’t leave — it looks like everyone else is always happy, so you can’t be yourself, and you get caught up in this endless cycle of trying to out-happy your friends to get the most likes.

Damn, do we have to rethink a few things about how the web works…


  1. danah boyd also posted some thoughts on the Pew report, and as always it’s very insightful. 

[Sponsor] Igloo: an intranet you'll actually like

My thanks to Igloo for sponsoring Elezea’s RSS feed this week.

Igloo has some funny new Sandwich videos to lighten your day (and maybe convince your boss and/or IT to upgrade your intranet to something more human). Check them out:

(You can also get a free 30-day trial and bring back Cake Fridays here.)

Igloo

Sponsorship by The Syndicate.

Built to last

Jason Fried, co-founder of 37signals, in an interview with The Great Discontent:

People should consider the value of a long-term investment in something. Can you make your idea your life’s work instead of your life’s work being 30 ideas?

I’m more of a fan of constant, steady growth because it feels more sustainable over a long period of time. Creating things that are lasting is what great cultures do. […] What are we creating today that’s going to last for 20, 50, or 100 years? I like to think about that and I’d love to have more people think that way rather than thinking about what they can do for two years until they get bought out.

This is such a good point. We just don’t think about building things that last any more, because that takes time, and we’re not exactly known for our patience. Tangentially related, the recent Radiolab episode called “Speed” is absolutely brilliant — you have to listen to it.

Also see: The elusive goal of lasting beauty in web design.