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Posts tagged “creativity”

Begone, technological cynicism

Andre Torrez decided that enough is enough — he will stop getting caught up in the endless complaining and criticizing whenever any new technology is released. From I give up:

But somewhere in between that new iPad, the unserviceable laptop non-story, and that idiotic comment about the new Retina displays something in my brain snapped. I give up. I surrender. The war is over. I can’t care about this stuff anymore. Getting annoyed at the pace of technology is fruitless for me. Being cynical about any new bit of technology that doesn’t fit into my view of how stuff should work has been a dragging anchor in my life.

For some reason, after reading his post I can’t get this related philosophy out of my head:

Legacy

I urge each and every one of you to seek out projects that leave the world a better place than you found it. We used to design ways to get to the moon; now we design ways to never have to get out of bed. You have the power to change that.

Mike Monteiro, Design Is a Job

We push so much data into the world. Tweets and blog posts and Facebook photos and on and on it goes. I’m worried that the things we say — wait, let me make this personal. I’m worried that the things I say and do and make aren’t always respectful of the limited time and attention that you have at your disposal.

Nothing exemplifies this issue more than automated tweets made by apps like Foursquare, GetGlue, Path, etc. In a post that is now unfortunately password protected, Frank Chimero calls this kind of automated sharing “huffing the exhaust of other peopl’s digital lives”. I can’t think of a better description than that. I know we’re not supposed to tell people how to tweet, but I have to ask: is this kind of automated “content creation” really worth other people’s time? What value does it add to their lives?

I’m increasingly thinking that the things we do and make should aim to take unnecessary stuff away from people, not add more crap to their lives. This is a principle that most web and mobile applications certainly do not subscribe to. We seem almost incapable of saying “no” to shininess and more features, mostly to the detriment of the purpose of the site or application. This description by Garr Reynolds unfortunately sums the situation up too well:

These cluttered and distracting multimedia creations, filled with the superfluous and the nonessential, incorporating seemingly every special effect, color, and font the software had to offer, end up assaulting the brains of anyone who dares to look in the general direction of the screen.

Instead of just adding all the things to the world, I wish we would think more about how we can effectively remove complexities to make life easier for our users and the people who give us their time and attention. After all, the things we design become our legacy:

Great design starts with a problem statement and then proposes a solution. What you design, the way you solve the problem represents your values and ideals — it presents your vision of the good life. In solving a problem, you make certain things easier and other things harder — through intention or by omission. You assume many things about your customers, how they will engage with the solutions you have built and what they will value/the benefits they will enjoy when they use your design. This is true of companies, products and services and in each case thoughtful, detail oriented problem solving that puts the consumer first speaks most clearly.

These thoughts are all related to intent — the purpose behind the things we do, and the need for us to take responsibility for that intent. This fantastic TED talk by John Hockenberry, below, goes into the idea of intentional design in great depth and with much eloquence. It feels a lot quicker than 20 minutes, so I highly recommend that you watch it:

The point is simply this: when we do things with good intent, we show that we have empathy for our audience/users, and we try to improve their lives in some way.

Now, all of this brings me to the central question I’ve been asking myself the past few weeks. Actually, it’s a question Paul Ford planted in my mind:

If we are going to ask people, in the form of our products, in the form of the things we make, to spend their heartbeats on us, on our ideas, how can we be sure, far more sure than we are now, that they spend those heartbeats wisely?

I wish I knew the answer to his question. I don’t. But I know this: before I tweet something, before I start writing, and most importantly, before I start a new design project, I will ask myself: am I being a good steward of my audience’s time and attention? Because I’d like to design for those who want to go to the moon, not those who don’t want to get out of bed.

Creativity and delayed showmanship

I enjoyed Eddie Smith’s post The color of creativity:

The process of creativity isn’t glamorous. It’s simply about hard work, the management of emotions, and delayed showmanship. And it’s necessarily lonely. To want to be creative — truly creative — is to want to entertain, which is often depressingly opposite of being entertained. 

Real creativity is the dull and failure-fraught art of giving people things they never asked for.

The phrase “delayed showmanship” immediately jumped out at me. I think that’s something none of us are naturally very good at.

Make things that help others spend their time wisely

Paul Ford gave the closing keynote at the 2012 MFA Interaction Design Festival, and published the text in a fantastic piece called 10 Timeframes. He spends most of the talk discussing units of time, using rich and provocative stories like this:

I can never remember if we are supposed to live each day as it were our last, or if it’s the first day of the rest of our lives. It’s hard to tell sometimes. We make movies about it over and over again. The Bucket List and Terms of Endearment and so on. Or even zombie movies. And the core assumption of those movies is usually that your life is kind of inconsequential up until that moment, that now you’re going to learn what really matters. Of course these movies are made by people who are totally dedicated to making films. They give up their lives and neglect their children to make movies about the value of family.

He ends up reframing the way we view our time to think more about how the things that we do affect other people’s time:

If we are going to ask people, in the form of our products, in the form of the things we make, to spend their heartbeats on us, on our ideas, how can we be sure, far more sure than we are now, that they spend those heartbeats wisely?

We have a responsibility to make sure that we create things that help others spend their time wisely. It’s a sobering thought. This is my favorite article of the week — so well written.

About this curation thing

This is not a good week to be calling yourself a curator. (Um, please don’t read the description of this site in the left column.) I’m fully aware of the irony of posting a pull quote from Mitch Goldstein’s Formally Concerned, but here goes anyway:

The result of this are blogs full of nothing but other people’s stuff. Pages and pages of other peoples photographs, designs, videos, etc. This is not inherently bad, but what I get curious about is how this affects how people go about making their own work — is there room to think about something new if your mind is filled with everything else? Probably, but I would not discount the distraction of seeing an endless stream of externalized, decontextualized imagery.

I imagine the natural reaction to my opinion of this is that these Tumblr blogs act as inspiration, as a scrapbook of ideas. I question this as well, since I think true inspiration comes from the questions you ask yourself, not from constantly looking at how other people answered their own questions. I hope that the reblogging and reposting of other peoples’ work — and reblogging other peoples’ rebloggings, ad infinitum — does not take the place of actual creativity. I mean, finding cool stuff and posting it sort of feels like you are making something, right? Tumblr can provide an illusion of creation — I wonder what people would make if they were not busy making this illusion?

I’ve actually written about this before as well in the context of the “post-literate society”:

I believe [sites like Pinterest and Instagram] give users the illusion that they’re creating something without the necessary work that is required to make something good. Sharing pictures is effortless. And if we know anything about online behavior, it’s that people hate doing actual work when they can just click a button instead.

This, of course, comes off the back of Choire Sicha’s rant against people who use the word ‘curation’:

You are no different from some teen in Indiana with a LiveJournal about cutting. Sorry folks! You’re in this nasty fray with the rest of us. And your metaphor is all wrong. More likely you’re a low-grade collector, not a curator. You’re buying (in the attention economy at least! If not in the actual advertising economy of websites!) what someone else is selling””and you’re then reselling it on your blog. You’re nothing but a secondary market for someone els’s work.

I’m obviously conflicted about this, because a lot of what I do on this site is what’s considered link-blogging, adding a little bit of context and additional thought when needed. I certainly won’t call that “creating”, but I also don’t understand why there’s such a big backlash against this type of activity.

The first advice writers always give other writers is, read more. So I am comfortable with my approximately 70/30 split between posting links and writing longer, original pieces. I don’t think I’d be able to write the 30% if I didn’t spend the other 70% finding and reading great content — and why shouldn’t I share that with you? As long as the 70/30 split doesn’t become a 100/0 split, I’ll keep doing this.

On this particular issue I’m much more in agreement with Erin Kissane’s viewpoint in Bloggers and Bowerbirds:

We should stop treating the web like it’s zero-sum and start treating each other like colleagues. When people like Popova and Roth-Eisenberg show up and offer a standard, our response should not be to freak out about them wanting in on “our” cultural capital. Respecting the work of discovery doesn’t detract from respect for the work of creators. There is not a limited supply of civility and respect, so let’s stop being dicks about this stuff.

Preach it, Erin.

The fragile relationship between Ego and Design

Christopher Butler wrote a good post on the relationship between Ego and Design, and how to structure design feedback better. It’s called Your Ego Is a Bad Designer, and he starts by explaining why development projects usually begin to go wrong during the design phase:

Design—specifically, when we start making visual decisions—is the first point in a project when we begin to engage one another in emotionally vulnerable ways. Every point in the process is an opportunity to second guess who is in control? and how do I feel about that? but design lacks the social decorum of sales negotiations and the regimentation of information architecture planning that would otherwise provide some structure for handling these potential conflicts. There’s simply no way to anticipate how the client will feel upon seeing that first mockup, or how you will respond, designer, to that initial deluge of feedback.

He then shares his approach to sharing work with clients, and structuring their feedback in a positive and helpful way. I also like the way he makes us as designers responsible for the success of a project:

We don’t fail at design because we lack tools, time, money, or the right clients. We fail at design because we lack insight. We don’t fail at design, we fail our design.

For more on design critiques, see these three great posts:

Grid is beat, Design is flow

Nishant Kothary takes a passage from a Jay-Z book and turns it into a great commentary on grid-based design in Rap it in a Grid:

The reality is, a grid makes the act of solving design problems seem predictable, but says nothing for supplying the appropriate design solution. The grid is akin to the beat. But it’s hardly ever the flow, which is the true design solution.

The infinite Internet

Seth Godin sums up the dilemma of the digital age quite nicely in Dancing on the edge of finished:

Facing a sea of infinity, it’s easy to despair, sure that you will never reach dry land, never have the sense of accomplishment of saying, “I’m done.” At the same time, to be finished, done, complete—this is a bit like being dead. The silence and the feeling that maybe that’s all.

Happy weekend, everybody!

Blogging is an attitude (and a privilege)

Jim Dalrymple in Blogging is not a thing, it’s an attitude:

Readers connect with a blogger. They know things about them, they laugh together and sometimes argue over points in a story. It’s a give and take relationship that not everyone can handle.

Blogging is not about being stiff and rigid in your writing, but being flexible and flowing with ideas. It doesn’t matter if everyone agrees with your thoughts. In fact, that would be really boring ”” but you write it anyway.

I completely agree with Jim, and it’s one of the main things I’ve learned in the few months that I’ve been writing more on this site. Conventional blogging wisdom says that you have to pick a topic and stick with it. I read this advice all over the web, so I used to think about it all the time. I worried about the topics I covered, and whether or not I’m “allowed” to publish something if it doesn’t quite fit my One Chosen Topic. Oh, and I worried a great deal about what that One Chosen Topic should be. Writing lost its fun and became stressful.

I no longer believe that this conventional wisdom is true. I think that people follow blogs primarily because they connect with the authors and their views in some way, not because of the specific topics they cover (although of course that does play a part). It’s why I keep coming back to The Loop, Daring Fireball, The Brooks Review, Shawn Blanc, etc. It’s why I don’t mind when Marco Arment reviews LED light bulbs.

I might not always agree with these authors, but I have a genuine affinity for them, and I respect their views. They’re not faceless organizations, but human beings that write about things that interest them. And because they do it well, they get me interested in a much more diverse set of topics (like baseball). They prompt me to think more critically, and that spurs additional thoughts that feed into my own writing.

I also like this quote from Michael Lopp from his article Please Learn to Write:

Your readers are far more critical than the Python interpreter. Not only do they care about syntax, but they also want to learn something, and, perhaps, be entertained while all this learning is going down. Success means they keep coming back - failure is a lonely silence.

I think when it comes down to it, it’s the constant fear of the lonely silence that drives us to become better writers. But that’s a much better fear to have than wondering about what you’re allowed to put on your site. I’m in no position to give writing advice, but I’ll tell you what has made my experience worthwhile.

I feel like writing more has helped me find my voice. And I am becoming more comfortable with raising that voice about a continuously expanding range of topics. Sometimes it’s good, sometimes it’s not so good. But there has been a big pay-off in persisting: a small, growing community of readers that I appreciate and enjoy immensely. They tell me when I’m full of crap, and they tell me when I write something they like. That’s an incredible privilege, and why I love the blog format so much. So if you’re one of those who keep coming back and provide the occasional piece of feedback: thank you.

Ok, this turned out much longer than I planned. I actually just wanted to send you to Jim’s post. So don’t forget to go read it.

On criticism, cynicism, and how to turn John Cage quotes into Internet jokes

A couple of weeks ago I read this quote by John Cage in The Art of Looking Sideways:

I have nothing to say and I'm saying it

I have nothing to say and I’m saying it. Is your mind racing about all the ways that statement applies to life on the Internet? Yeah, me too. In fact, the phrase immediately made me think of a joke I could make on Twitter, which I wrote down right away. But I wanted to get my facts right, so I started reading up on John Cage - as you do when you’re on vacation. This is where I ask you to please stick with me as we go on a brief detour about the nature of criticism.

My rabbit-hole journey into the world of John Cage led me to a great 2004 essay by Joe Dacey called John Cage Defined in the 1950s. It outlines how the phrase “I have nothing to say and I’m saying it” comes from his “Lecture on Nothing”:

In this lecture, he outright tells the listener that the lecture has no point and will go nowhere, “I am here and there is nothing to say. If among you are those who wish to get somewhere, let them leave at any moment”. He implores the audience to enjoy each and every moment of the lecture even though he admits that it is pointless. He advocates that, “Our poetry now is the realization that we possess nothing. Anything therefore is a delight (since we do not possess it) and thus need not fear its loss” and “It is not irritating to be where one is. It is only irritating to think one would like to be somewhere else”.

It’s not just you - that is a weird thing to do. What fascinates me most about Cage is that he never bothered to reflect on any criticism of his work. Ever.

Cage mostly ignored criticism he received believing that most people didn’t understand why he composed the music he composed. In fact, he saw society as “one of the greatest impediments an artist can possibly have” to creating good art. After receiving a review for a concert he gave in Seattle that stated the performance was “ridiculous,” Cage’s responded that he had no interest in the review because he “knew perfectly well it wasn’t.”

Knowing when to ignore criticism and when to listen to it is one of the hardest skills to learn, and so easy to get wrong. On the one extreme is the John Cage approach, where you view all criticism as bogus or not worthy of your attention. On the other extreme there are people (and companies) who change course with every little piece of feedback they get, regardless of its merit.

But somewhere in between is a happy medium where you use criticism as a springboard to ask yourself tough questions. If you’re a designer, those questions might be things like, “Why did I put this button here?” or “Why might someone find this interface confusing?”. Those are excellent questions to ask yourself. If you can answer them, and defend the decisions you made, you can move on to the next thing. If your questions lead you to make some changes, well, that’s great too because your end result is going to be a better product.

I like the way The 99 Percent approaches the process of finding this middle ground in their article On Criticism, Cynicism & Sharpening Your Gut Instinct:

Criticism is doubt informed by curiosity and a deep knowledge of a discipline related to your work. Whether the criticism you receive is constructive or not, it comes from knowledge. Informed insights like “I’m not sure someone would ever pay that much” or “you may not want to outsource that given the high-touch required” may cause you to question your approach.

By contrast, cynicism is a form of doubt resulting from ignorance and antiquated ways. Industry experts will often express doubt based on an ingrained muscle memory of past experiences that handicaps their vision for the future. Cynical statements like, “People will never read a book on a computer” or “Why would anyone want to put their rolodex online?” are famous doubts expressed by experts with handicapped vision.

Their advice is simple: Savor criticism, shun cynicism. That seems like a sound approach to me.

Anyway, I mention all of this to ensure you of the accuracy of the joke I ended up making:

“I have nothing to say and I am saying it” - John Cage in his 1949 lecture on posting Foursquare check-ins to Twitter

— Rian van der Merwe (@RianVDM) May 14, 2012

You are, of course, welcome to disagree and send me your criticism.