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Posts tagged “creativity”

Creating things of lasting importance

Paul Scrivens:

It is tough looking back at life and wondering if you had created anything of lasting importance. The creative person’s ransom is that you usually have to sacrifice something to achieve that feeling. It is tough and not every design that we go through will even come close to being that one of lasting importance. However, I think it is vital that we continue to look for those opportunities no matter if there is a dollar sign attached to them or not. No matter if the people on the awards sites will notice. No matter if our peers praise us or not. All of those things are great, but that isn’t what you are searching for deep down. That isn’t what is going to make you smile 10 years down the road.

In defense of doing things the hard way

The danger of creating a path instead of following one is far more important than the feeling you get resting at the apex.

AJ Leon

I’ve been thinking about the process of getting better at the things we do, the shortcuts we trick ourselves into taking to get there, and how those shortcuts inevitably lead us down the wrong paths.

This week another new service launched to “help you build an engaging online reputation” by letting individuals and brands buy followers on whatever social networks float their boats. Step 2 in their process is describes as follows: “Relax and watch your reputation grow.” Let’s skip some of the obvious gaps in this story, like what it means to have an “engaging reputation”, or the fact that number of followers is not the biggest driver of online influence. Let’s skip all that to talk about a deeper question: why are we so unwilling to work hard for the things that we want?

Think about a time when you learned to do something really difficult. Maybe it was learning to ride a skateboard, figuring out a new math equation, or debugging your first piece of code. Do you remember the strain, the frustration, and the countless failures? And do you also remember the enormous satisfaction you felt as you slowly mastered that task? Do you remember how doing it the hard way carried with it not only the benefits of learning that skill, but also many tangential thoughts or experiences that sparked new passions or interests?

When we do things the hard way, we invest in ourselves in the best possible way. We kick off an endless cycle of learning and mastery that helps us grow and lead fulfilling lives of purpose. When we take shortcuts, we become mere pretenders. We learn how to play the part, but there is no substance or continued growth. The instant gratification makes us build the house of cards ever higher, which brings anxiety about the whole thing coming tumbling down. Why would we shortchange ourselves like that?

Cal Newport nailed it when he said, “There is no avoiding the deliberate strain of real improvement.” If you want to become a better writer, read more and publish more. If you want to learn to design/code/fly, watch fewer episodes of Downton Abbey and practice the things that don’t come easy. And if you really want more Twitter followers, make and share things that are awesome, and be patient.

In short, to quote Frank Chimero, do things the long, hard, stupid way.

Design is...

Tom Creighton, making us feel better about work that ends up in the trash can in Design is an Action:

Finding out what doesn’t work is still worthwhile work.

Design isn’t the end result, it’s the process of cutting and pasting, reconfiguring and recontextualizing the raw materials. Design isn’t a thing. Design is where things come from.

No shortcuts to perfection

From Made Better in Japan:

“My boss won’t let me make espressos,” says the barista. “I need a year more, maybe two, before he’s ready to let customers drink my shots undiluted by milk. And I’ll need another whole year of practice after that if I want to be able to froth milk for cappuccinos.”

I’d say most of us look for shortcuts to becoming really good at what we do, when in fact all we need is lots of time and practice.

Learning to code is learning to think

Kyle Baxter in Programming Literacy:

I love the trend toward trying to teach people who aren’t going to necessarily develop software for their occupation how to think like programmers do. The sort of things you learn ”” breaking a larger problem down into smaller problems, thinking very precisely and step-by-step, thinking about things as a system ”” are skills that are widely applicable and useful. It teaches you how to analyze a problem, how to move from “we want this accomplished” to “to accomplish this, we are going to break it down into these pieces,” and it teaches you how to see how systems work. Both are incredibly powerful.

Baxter makes a good point that’s often missed in the “Should Designers learn to code?” debate. In many cases, learning to code is not about being able to build products. It’s about learning how to think better. And that’s a skill that we all need.

The real problem with Comic Sans

My wife recently asked me why designers hate Comic Sans so much. I waffled my way through an answer with phrases such as “abomination” and “hideous atrocity”, but I just sounded like I have some deeply buried psychological issues that will take years of therapy to address. Well, I’m happy to say that I’ve found the perfect answer to this question - and in the most obvious place: Robert Bringhurst’s The Elements of Typographic Style:

Letterforms have tone, timbre, character, just as words and sentences do. The moment a text and a typeface are chosen, two sets of habits, or if you like, two personalities, intersect. They need not live together contentedly forever, but they must not as a rule collide.

Letters are microscopic works of art as well as useful symbols. They mean what they are as well as what they say.

Typography is the art and craft of handling these doubly meaningful bits of information. A good typographer handles them in intelligent, coherent, sensitive ways. When the type is poorly chosen, what the words say linguistically and what the letters imply visually are disharmonious, dishonest, out of tune.

So the next time someone asks me about Comic Sans, I will simply pull out this quote and talk about the disharmony between the typeface and the text it tries to represent. Well, unless it’s a lemonade stand poster.

No Comic Sans please

(image via PassiveAggressiveNotes.com)

The thinness of digital work

Gruber already linked to this, but I can’t help myself - I have to do the same. Craig Mod wrote one of my favorite essays of the year so far in The Digital↔Physical: On building Flipboard for iPhone and Finding Edges for Our Digital Narratives. It’s an essay that makes me elated and jealous at the same time - which is what all great writing makes me feel like. Elated that someone was able to capture an emotion we all feel on a subconscious level, but no-one has been able to describe accurately - until now. And jealous, because damn - I wish I wrote this:

Ther’s a feeling of thinness that I believe many of us grapple with working digitally. It’s a product of the ethereality inherent to computer work. The more the entirety of the creation process lives in bits, the less solid the things w’re creating feel in our minds. Put in more concrete terms: a folder with one item looks just like a folder with a billion items. Feels just like a folder with a billion items. And even then, when open, with most of our current interfaces, we see at best only a screenful of information, a handful of items at a time.

He goes on to describe some of the unintended consequences of digital work:

When all the correspondence, designing, thinking, sketching ”” the entirety of the creative process ”” happens in bits, we lose a connection. It’s as if all that process is conceptually reduced to a single point ”” something weightless and unbounded. Compounded over time, the understanding of where one is as a creative in a digital landscape collapses to the just-a-little-while-ago, the now, and maybe the tomorrow.

I won’t spoil the solution he came up with. Just go read the story.

Pinterest and Instagram: effortless sharing in a post-literate society

Alistair Fairweather wrote a good article about Pinterest and Instagram called A picture gets a thousand likes. He presents a theory on why these sites are so popular:

But what unites Pinterest and Instagram is their simplicity. You can add photos, comment on them and “like” them. That’s it. No apps, no games, no location based check-ins - in short, no clutter.

I agree with Fairweather on the role simplicity plays in the rapid rise of these networks. He goes on to link these sites to creativity:

But what both Pinterest and Instagram tap into is our almost universal need to create. With Instagram this is more literal: you take a photo of your surroundings and share it with the world. With Pinterest you are essentially sharing someone else’s images - but the act of choosing is a form of creativity. Pinterest users compete to construct the most beautiful mood boards, agonising over which photos to include and exclude.

I agree that it’s a need to create that drives people to these sites, but I think they’re successful because they provide a platform that’s built on a very effective false promise of creative pursuit.

I believe these sites give users the illusion that they’re creating something without the necessary work that is required to make something good. Sharing pictures is effortless. And if we know anything about online behavior, it’s that people hate doing actual work when they can just click a button instead. In fact, Mashable recently said the following about Facebook’s “frictionless sharing”:

Facebook felt constrained by the Like button because it was an implicit endorsement of content. Facebook wants users to share everything they are doing, whether it’s watching a show or hiking a trail, so it decided to create a way to “express lightweight activity.”

So in essence they’re saying that clicking the Like button is too much of a commitment for people; the action is too heavy. In their view, we need something a little more indifferent and “lightweight”. Pinterest and Instagram are sufficiently “lightweight” when it comes to sharing. You just pin a photo, or if you’re really ambitious, you take one and apply a filter to it. You could argue whether or not that action constitutes “a form of creativity”, but I’m pretty sure which side of that argument Tolkien would have taken.

So why is this a big deal? I fear that the behavior on sites like these is moving us ever closer to a post-literate society:

Literacy: the ability to read and interpret the written word. What is post-literacy? It is the condition of semi-literacy, where most people can read and write to some extent, but where the literate sensibility no longer occupies a central position in culture, society, and politics. Post-literacy occurs when the ability to comprehend the written word decays. If post-literacy is now the ground of society questions arise: what happens to the reader, the writer, and the book in post-literary environment? What happens to thinking, resistance, and dissent when the ground becomes wordless?

When we start talking in pictures and likes only, don’t we lose our ability to think and argue? I hope not, but scanning through Instagram and Pinterest feeds I have to wonder if this is where we’re headed. Instead of pinning pictures, my vote is that we all start writing 500 words before 8am instead.

The danger of seeking perfection in our work

Paul Scrivs in The Uniformity of the Design Community, a good post on the dangers of design trends:

This isn’t a manifesto, but merely a reminder that there are different aesthetics out there that will get the job done better. There are different designs that you still haven’t even thought of yet that will solve the problem more efficiently. There are hundreds of more designs that will tell a better story than your current design. Don’t settle on what you or the community are satisfied with all the time. Look outside of the trends and become the person that starts a new one.

Creative pursuits like design and writing are journeys in discovering how we can get better at solving problems. There’s a balance to be struck, though. We have to push ourselves beyond current trends and obvious solutions, but not so far that we end up as digital nomads - always traveling towards the elusive horizon of perfection, but never completing anything. Yes, we need to do exceptional work, but we also have to complete. Dmitry Fadeyev sums this up well in his essay On Perfection:

Instead of chasing perfection, we should be chasing completion. A work need not be prefect, but it has to be complete. Unlike perfection, completion is not about chasing an unattainable goal, it is about meeting a fixed one. There is no such thing as a perfect work, because everyone judges things differently, so there is no standard by which such a thing can be defined. There is however such a thing as great work - work that has been completed and deemed exceptional ”” either by others, or by you. But this can only happen when the work is done.

Or perhaps we need to change our definition of perfection and reframe it as the process of getting a little better each time we complete something. As Khalil Gibran said:

Advance, and never halt, for advancing is perfection.

To design without thinking

Linds Redding’s A Short Lesson in Perspective is essential reading for anyone in the creative industry - particularly those who make things for the web. He laments the loss of time to think and reflect about designs before they go out the door:

Pretty soon, The Overnight Test became the Over Lunch Test. Then before we knew it, we were eating Pot-Noodles at our desks, and taking it in turns to go home and see our kids before they went to bed. As fast as we could pin an idea on the wall, some red-faced account manager in a bad suit would run away with it. Where we used to rely on taking a break and “stretching the eyes” to allow us to see the wood for the trees, we now fell back on experience and gut feel. It worked most of the time, but nobody is infallible. Some howlers and growlers definitely made it through, and generally standards plummeted.

It’s a strikingly honest essay about the creative process and the pressures of working on the Internet today.