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Posts tagged “culture”

Designing to improve lives

Meagan Fallone wrote a great article on social entrepreneurship for Fast Company. From Technology Is Useless If It Doesn’t Address A Human Need:

We in turn can teach Silicon Valley about the human link between the design function and the impact for a human being’s quality of life. We do not regard the users of technology as “customers,” but as human beings whose lives must be improved by the demystification of and access to technology. Otherwise, technology has no place in the basic human needs we see in the developing world. Sustainable design of technology must address real challenges; this is non-negotiable for us. Social enterprise stands alone in its responsibility to ensuring sustainability and impact in every possible aspect of our work.

There is much we can learn from this approach. Even in the consumer space, we need to replace some “customer” thinking with “human” thinking and look for ways to improve people’s lives, not just get more money from them.

In another great article on social entrepreneurship, David Bornstein quotes Sally Osberg, president and chief executive of the Skoll Foundation:

“I’ve come to see how the ‘social’ that characterizes their purpose also characterizes their way of working. In other words, social entrepreneurs don’t just pursue a social end, they pursue that end in a fundamentally communal way.” This approach is badly needed at a time of extreme factionalism, she adds: “Regardless of whether you call it teamwork, collaboration or consensus-building, we need it, and we need it now.”

I’ve seen this first-hand in our work with Praekelt Foundation. Their passion for their work, clarity of purpose, and relentless pursuit of working together to create the best possible experience, is teaching me so much about how powerful design can be — in any context.

Quote: How to tell if your company has a design-driven culture

Look at your feature roadmap right now. Are there major initiatives and ideas that were generated directly from your designer or design team? If yes, was design in the room when the other items were created and prioritized? Congratulations, you’re design-driven.

— Cap Watkins, Building a Design-Driven Culture

How to be less boring

Scott Simpson tells us something I think we all desperately need to hear in his article in Issue 4 of The Magazine:

You are boring. So, so boring.

Don’t take it too hard. We’re all boring. At best, we’re recovering bores. Each day offers a hundred ways for us to bore the crap out of the folks with whom we live, work, and drink. And on the Internet, you’re able to bore thousands of people at once. […]

The Big Bore lurks inside us all. It’s dying to be set loose to lecture on Quentin Tarantino or what makes good ice cream. Fight it! Fight the urge to speak without listening, to tell a bad story, to stay inside your comfortable nest of back-patting pals. As you move away from boring, you will never be bored.

This relates really well to a recent post by Able Parris called Focus Means Ignoring:

We need to spend less time looking to others for interesting things, and start spending more time doing the things that make us interesting. […]

Similarly, and I am saying this more for myself, it’s easy to give time and attention to the things you enjoy or are easy, but true character comes when you give focus to the things that are difficult but must be done. This means you have to ignore everything else, and know that you will be better because of it.

Just imagine the virtuous cycle this could set off… As people post fewer boring things like Foursquare checkins and retweets of how awesome they are, and we all take the conscious decision to read fewer boring things and instead spend that time listening, learning, and doing new things, we could slowly and collectively pull the current state of the social web out of that cesspool of boringness. Well, that’s a pipe dream, of course. And to be fair — there’s nothing wrong with clicking on a good animated gif every once in a while.

Anyway, back to Scott’s article. One of his recommendations for fighting the descent into becoming boring is what he calls “Expanding your circles”:

When you expand your social and intellectual range, you become more interesting. You’re able to make connections that others don’t see. You’re like a hunter, bringing a fresh supply of ideas and stories back to share with your friends.

This is very much related to Mark Granovetter’s 1973 theory of weak ties1. The theory states that because a person with strong ties in a network more or less knows what the other people in the network know, the effective spread of information relies on the weak ties between people in separate networks.

In other words, to get more interesting information out of Twitter or any other social network, you need to follow people who give you access to additional knowledge clusters. If you see too many tweets about the same thing in your timeline, or if your RSS reader shows 5 consecutive links to the same tech article, you may have too many strong ties.2

Go and and find those weak ties at the edges of your interests, and strengthen them. Otherwise we’ll just continue to talk about the same stuff over and over and over again. And that’s boring.


  1. “The Strength of Weak Ties”, Mark Granovetter, 1973. PDF link

  2. I wrote about this extensively in How to get more out of Twitter

Two legacies to strive for

The Great Discontent just published another great interview, this time with Cameron Moll. The final two paragraphs, where he speaks about the kind of legacy he’d like to leave, really spoke to me. First, on a personal level:

I think the legacy I hope to leave for my family is that they, of all people, knew me in the most intimate way and regardless of how the public saw me, I hope they will be appreciative and thankful for who I was in their presence.

Or to quote CJ Chilvers:

As noble as you may believe your pursuit of excellence is, it means nothing if you go home at night to people who do not recognize you or want you around.

I’ve been thinking about family a lot lately, since the birth of our 2nd daughter 6 weeks ago. The first child is mostly a physical adjustment — the long, hard process of getting used to very little sleep, very little time, and no room for selfishness. The second child is more of an emotional adjustment. Suddenly you’re a family of four. Suddenly you’ve become your parents. Suddenly the people close to you can be scattered in many different places, and your heart somehow needs to stay in your body and not freak out because of all the evils in the world that can possibly hurt them. From physical exhaustion to emotional exhaustion — that’s the move from one to two kids.

But for me it is also a move to a better understanding of what it means to be a family, to be bound together through thick and thin, to care more for these people than I ever thought would be possible. And with that comes the realisation that I don’t want to be that guy. That Dad at the park who’s always on his iPhone. The one who’s never home in time for bath time. So I obsess over these things — it pretty much takes an act of God for me not to be home to give my 3-year old a bath. And when I fail, I fall hard, and sometimes stumble rather slowly back on my feet.

So anyway, I’ve been thinking about family a lot lately. And as much as I love my work and my side projects, I cannot allow that to become more important than my family is. So I identify with Cameron and CJ’s words. I feel like I often fail at building towards that legacy, but I’m going to steal a buzz phrase from startup parlance and say that I think I at least “fail forward”. I hope.

And then, on a professional level, Cameron says this:

I don’t have it all figured out; I’ve made so many mistakes, but I hope that through some of the work I’ve produced or the efforts I’ve championed, people feel inspired to try harder and be better.

These things seem like pretty good legacy goals to strive for. Sign me up.

The tyranny of endless musical choice

Mike Spies wrote a wonderful ode to the lost art of CD buying in Spotify and the Problem of Endless Musical Choice:

We seem to have created an environment in which wonderful music, newly discovered, is difficult to treasure. For treasures, as the fugitive salesman in the flea market was implying, are hard to come by—you have to work to find them. And the function of fugitive salesmen is to slow the endless deluge, drawing our attention to one album at a time, creating demand not for what we need to survive but for what we yearn for. Because how else can you form a relationship with a record when you’re cursed with the knowledge that, just an easy click away, there might be something better, something crucial and cataclysmic? The tyranny of selection is the opposite of freedom. And the more you click, the more you enhance the disposability of your endeavor.

I’m sure we all have stories like this, but I have such fond memories of my early music buying experiences. The endless hours spent in music stores, listening to 10, 20, sometimes 30 different albums before finally making a choice what to spend my very limited cash on. Then the relief of the decision, immediately followed by anxiousness during the drive home — the fear that maybe this isn’t the right choice, that maybe you’re going to hate it after one or two listens. And finally, the joy of discovery as you put the CD on repeat and immerse yourself in every little detail of the liner notes.

I miss the almost obsessive nature of that first few days with a new album, when you’re unable to focus on any conversation because your mind is filled to the brim with lyrics and melodies. It’s too easy (and too cheap) to get music these days. There is so much music at our fingertips that we grab a new album, devour it, and then move on quickly like the digital gluttons we’ve become. I try to keep up my vinyl habit, and I still love the experience of hunting for records, but it’s becoming a very small part of my life.

I don’t think digital music is a bad thing. But I think that as abundance increases, our ability to treasure what we have decreases. And that’s not good.

(link via Rob Boone)

A call for "tempered pessimism" about the Internet as distractor

The Atlantic printed an interesting interview with Clay Shirky, covering a wide range of topics like privacy, publishing, and the Internet as a distractor. Shirky argues for tempered pessimism about the oft-lamented distracting role of the Internet. Here’s why:

The other case for tempered pessimism is that the examples we have of group creation don’t rely on wholesale change — whether you are looking at examples of amateur collaboration (digitizing old ship logs, figuring out how proteins fold), sites of cultural production (Pinterest, YouTube), collaborative consumption (Freecycle, CouchSurfing) or new kinds of conversational value (Quora, Reddit). Each of these initiatives requires only a small percentage of the population to donate a small percentage of time to making or sharing to have an outsized effect.

This is, for me, the biggest driving force in our use of the cognitive surplus: considering that by the end of the 20th century, the total time spent in media consumption, with no accompanying production or sharing and even precious little annotation or discussion, is a situation so different from ours in the early 21st century.

His point is that even though we’re much more connected to media (which definitely has its drawbacks), it’s a much less passive connection than it used to be. Now we comment, like, share, and in the best case scenario, further discussions in a meaningful way. And that’s a good thing.

Failure fosters humility*

David Lee in Pride Before The Fall:

If success without failure breeds pride, then failure can foster humility, drive, and true self-confidence.

There is so much truth in this statement, and I almost tweeted it without comment when I read it, but I realised that it’s not that simple.

The concept of “Humble Design” is a recurring theme on this site. I first wrote about it here, and then again here, and also here. The thread through all those posts is my belief that to be a good designer (or just a good human being), we need to be able to admit our mistakes and failures, and possess the fortitude to fix whatever went wrong.

The problem comes when we’re unwilling to admit that we’re anything less than perfect, or worse, when we lack the curiosity to seek out and recognise those instances when we’re wrong. So, with that said, I’d like to put an asterisk next to that David Lee quote. Terms and conditions apply. Failure only fosters humility, drive, and true self-confidence when one is willing and able to recognise and fix them.

(link via @mobivangelist)

Being right all the time

John Gruber wrote the following in the context of recent leadership changes at Apple, but it’s applicable to life in general. From Seriously, Apple Is Doomed:

What you want is to be (1) right more often than wrong; (2) willing to recognize when you are wrong; and (3) able and willing to correct whatever is wrong. If you expect perfection, to be right all the time, you’re going to fail on all three of those — you will be wrong sometimes, that’s just human nature; you’ll be less willing or unwilling to recognize when you’re wrong because you’ve talked yourself into expecting perfection; and you won’t fix what’s wrong because you’ll have convinced yourself you weren’t wrong in the first place.

I’ve mentioned before that the ability to admit that you’re wrong is an essential characteristic of a good designer. I maintain that some of the biggest product failures can be traced back to a refusal to recognize that the idea/design isn’t perfect.

Design like you’re right, listen like you’re wrong.

The narrowing gap between humans and computers

In Bridging the gap between humans and computers Heather Kelly takes a look at some recent ethnographic research on our relationship with technology. It’s full of interesting stories like this one:

In one experiment, Ju’s group rigged automatic doors to open in different ways: Some would open slowly, then pause before fully opening; others would immediately jerk all the way open. The people walking by the doors assigned them different levels of intelligence, and thought the doors that opened in two steps just seemed smarter.

It turned out that adding the pause gave illusion of forethought, even though it was just an extra programming step. People thought the door was more intelligent because it appeared to think before carrying out an action.

One of my favorite books on this topic is Sherry Turkle’s Alone Together: Why We Expect More from Technology and Less from Each Other. The first half of the book is all about our relationship with high tech “things” — what we find creepy vs. comforting, how different cultures behave differently, etc. Highly recommended.

Why Instagram is so popular

Spencer Beacock takes on those who criticize Instagram as “bad art” in Instagram, Emotional Metadata & Ubiquitous Sharing. He starts by redefining the purpose of the photo-sharing service:

Instagram is a tool and a model for easy, non-verbal sharing of experiential and emotional data. It is image-capturing for pseudo-ethnographic recording, rather than image-capturing for beauty or composition.

His take on the much-discussed filters is really interesting as well:

Like a regular photograph, the base data is visual data. However, unlike a traditional photograph, Instagram captures all of the regular metadata and then goes one step further, giving people the opportunity to assign emotional metadata about their experiences, in the form of its seventeen different filters.

The filters are visual representations of all of the other sensory and emotional data that gets connected with the images in our minds.

Spencer gives some great examples of what he means by this, and then closes the piece with a discussion of Instagram’s role in identity creation.

Read Instagram, Emotional Metadata & Ubiquitous Sharing.