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    <title>Elezea by Rian van der Merwe - RSS Feed</title>
    <atom:link href="https://elezea.com/2015/11/new-article-on-ux-booth-the-future-of-3d-touch/feed/" rel="self" type="application/rss+xml" />
    <link>https://elezea.com/2015/11/new-article-on-ux-booth-the-future-of-3d-touch/</link>
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        <title>New article on UX Booth: The future of 3D Touch</title>
        <link>https://elezea.com/2015/11/new-article-on-ux-booth-the-future-of-3d-touch/</link>
        <pubDate>Tue, 10 Nov 2015 20:31:15 +0000</pubDate>
        <dc:creator>Rian van der Merwe</dc:creator>
        <guid isPermaLink="false">https://elezea.com/?p=5593</guid>
        <description>
          <![CDATA[I just published my first article on UX Booth. For The Next Step for 3D Touch I did some digging on where we might be headed with the 3D Touch feature in the new iPhones. I got particularly fixated on the idea of reducing an app&#8217;s UI to only the icon on the home screen: [&#8230;]]]>
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          <![CDATA[<p>I just published my first article on UX Booth. For <a href="http://www.uxbooth.com/articles/the-next-step-for-3d-touch/">The Next Step for 3D Touch</a> I did some digging on where we might be headed with the 3D Touch feature in the new iPhones. I got particularly fixated on the idea of reducing an app&#8217;s UI to <em>only</em> the icon on the home screen:</p>
<blockquote>
<p>So what would happen if 3D Touch became an app’s main UI? What could happen if we created apps solely comprised of shortcut actions and dynamic actions—and nothing else?</p>
</blockquote>
<p><a href="http://www.uxbooth.com/articles/the-next-step-for-3d-touch/">Read on</a> for more&#8230;</p>
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